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Training Materials for the Information Age
How to package content as independent,
re-usable learning objects that really teach.

by Gary Sprague

By now, we all know how to design training that has a measurable impact on the jobs people do. We can define the job tasks, write effective objectives and test items, and produce training materials that deliver the content appropriately. The methodology we follow to do this is well defined and incorporated into our daily training regimes.

But in the “information age” new ideas are emerging that are beginning to influence the way some organizations think about the information they produce. For them, it is no longer enough to write a lesson plan that achieves a defined training outcome for a selected target audience. They want information that can easily be shared, adjusts to a variety of settings and media, delivered on-demand, any time, to any group or individual, and even accommodate a recipient’s personal learning style.

The ability to produce highly effective content that can be used, re-used and shared across the enterprise (or the world) to anyone that needs it is bringing about new standards for how information is designed. Fortunately, these standards do not clash with our performance-based training methods. Rather, they are based on a fresh look at familiar instructional design elements combined with Internet, database and new software interface technologies.

This presentation will suggest ways to package learning content as independent, re-usable learning objects that can be more effective than traditional training materials. Primary considerations will focus on ways to orient learning objectives, the assignment of learning strategies, the addition of several new kinds of “properties” and adherence to IEEE, AICC and other standards for web-learning objects.

Introduction
What is a "learning object?"
Potential benefits of learning objects
Challenges in realizing the potential
A three-part solution

Learning Object Design
The impact of objects on instructional design
General guideline for packaging content as learning objects
What are instructional design strategies?
Content types
Instructional components
For example
Properties of a learning object

Content Management
Content management framework
Impact of perspectives on learning object properties
Additional features required

Information Retrieval
Perspectives for information retrieval
Outcomes for learning

 
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